This technically also ties into the "doesn't make sense" category. Hell it's the games greatest selling point. One of the most obvious examples I can think of is that the games creator Klein is surprised the players "discovered" the nominal Ripple System and are heavily engaging with the mechanic, when it was literally introduced in chapter one of the first book. There are a couple of things that don't make sense, or that got introduced in book one and then disregarded in book two. While I like the setting and enjoy the overarching story, I had a number of issues with the characters and parts of the plot.įirst of all: the inconsistencies and things that simply don't make sense. Starts out nice enough, but gets progressively worse.
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